First Year
After graduating from St Martins with a BA in Graphic Design, Ben began his professional career wrapping artwork and rolling prints for a London Gallery. While his bubble-wrap application and clever use of brown tape was often found at the centre of many a joyous occasion, the powers that be decided to offer him a position as their Graphic Designer.
[two years pass]
Two years later, he has somehow found himself back at college - swapping sitting in front of a computer, playing with Adobe Creative Suite and running to and from the printers for sitting in front of a computer, playing with Adobe Creative Suite, making collapsing stools, future figurines of himself and running between hardware shops.
Luckily I managed to catch up with him between projects to ask a few questions:
Q - How are you?
A - Good thanks
Q - So could you tell us a bit about your work?
A - Do you have an easier question to start with?
Q - O.K, why Design Interactions?
A - ...Most of the work that I produced on my BA rarely fit within the canon of Graphic Design, perhaps it was closer to product design - well, now I would probably call it Critical Design; but that sounds so negative! That was fine, but as a result of situation, it could only be critiqued by Graphic Designers. After graduating I soon found myself working mainly within print design - and as much as I love hanging about with printers talking about everything that you talk about with printers (and I honestly do!) - I felt something was missing... During my BA I had spoken to people about the Design interactions course, but decided to work as a Graphic Designer before making any decisions about studying on a Masters. After two years of working I thought it wouldn't be a bad idea to apply here...
Q - Is there a theme to your work?
A - I don't think I would say a theme as such... There is certainly a physicality to much of my work which i think comes from my love of making things - solving the physical problems that arise whenever you try to build something, the mixture of planning and trial and error. Most of my projects are brief orientated - so I would like to think that any outcome is an exploration of what a brief could be, both intellectually and physically.
[two years pass]
Two years later, he has somehow found himself back at college - swapping sitting in front of a computer, playing with Adobe Creative Suite and running to and from the printers for sitting in front of a computer, playing with Adobe Creative Suite, making collapsing stools, future figurines of himself and running between hardware shops.
Luckily I managed to catch up with him between projects to ask a few questions:
Q - How are you?
A - Good thanks
Q - So could you tell us a bit about your work?
A - Do you have an easier question to start with?
Q - O.K, why Design Interactions?
A - ...Most of the work that I produced on my BA rarely fit within the canon of Graphic Design, perhaps it was closer to product design - well, now I would probably call it Critical Design; but that sounds so negative! That was fine, but as a result of situation, it could only be critiqued by Graphic Designers. After graduating I soon found myself working mainly within print design - and as much as I love hanging about with printers talking about everything that you talk about with printers (and I honestly do!) - I felt something was missing... During my BA I had spoken to people about the Design interactions course, but decided to work as a Graphic Designer before making any decisions about studying on a Masters. After two years of working I thought it wouldn't be a bad idea to apply here...
Q - Is there a theme to your work?
A - I don't think I would say a theme as such... There is certainly a physicality to much of my work which i think comes from my love of making things - solving the physical problems that arise whenever you try to build something, the mixture of planning and trial and error. Most of my projects are brief orientated - so I would like to think that any outcome is an exploration of what a brief could be, both intellectually and physically.
PROJECTS
Statistical Stool
Future Me
CONTACT
The Practical & The Poetic
benjamin.oliver@network.rca.ac.uk